Making trees that are NOT trees
Ceci n'est pas une pipe etc. Project born out of my ache at only seeing neat straight trees out of my window.
For OCCII, synthic trees evolved to capture the multidimensionlity of the forest, using 'time' to help portray the passage of space.
See more of this evolutionThese images portray different rendering outcomes.The forest changes, slowly, infinitly as you move through it, driven by noise and prime numbers
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digital collector - craftworker or shitty magician